WELCOME TO BATTLE INFINITY WHITEPAPER 2.0
  • DISCLAIMER
  • INTRODUCTION
  • BATTLE INFINITY PLATFORM
    • BATTLE INFINITY PLATFORM​
    • IBAT PREMIER LEAGUE
      • FEATURES
      • HYBRID SIGN IN
      • POINTS SYSTEM
      • TEAM FORMATION
      • IBAT PREMIER LEAGUE ARCHITECTURE
      • IBAT PREMIER LEAGUE OPERATING MODEL​
      • REWARDS
      • HOW IT IS BETTER THAN OTHER FANTASY SPORTS​
    • IBAT BATTLE SWAP
    • IBAT BATTLE MARKET​
      • FEATURE
      • SOLUTION
      • WHY $IBAT MARKETPLACE ?
      • WHY BATTLE MARKETPLACE IS BETTER THAN OTHERS ?
    • IBAT BATTLE GAMES​
    • IBAT BATTLE ARENA
    • IBAT BATTLE STAKE
  • BATTLE BEAST
    • INTRODUCTION
    • GAME MECHANICS
      • OFFENSIVE MECHANICS
      • DEFENSIVE MECHANICS
    • GAME MODE
    • GAME RULES FROM LOBBY TO END
    • HAPPY SCENARIO
    • SAD SCENARIO
  • NFT COLLECTIONS
    • IBAT PREMIER LEAGUE COLLECTION
    • MISCELLANEOUS COLLECTION
  • IBAT TOKEN
    • WHAT IS IBAT TOKEN AND ITS USES?​
    • IBAT FEATURES
  • BUSINESS MODEL & ARCHITECTURE
    • OPERATING MODEL
    • ARCHITECTURE
  • ROADMAP & TOKENOMICS
    • ROADMAP
    • TOKENOMICS​
  • WEBSITE & SOCIALS
    • SOCIALS
    • WEBSITE
  • FAQs
    • WHAT ARE FANTASY SPORTS?
    • HOW IT IS DIFFERENT FROM BETTING & GAMBLING?​
    • WHAT IS METAVERSE?
    • FUTURE OF METAVERSE​
    • WHAT ARE NFTS & NFT MARKETPLACE?
    • WHAT IS DECENTRALIZED EXCHANGE?​
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  1. BATTLE BEAST

GAME MODE

PreviousDEFENSIVE MECHANICSNextGAME RULES FROM LOBBY TO END

Last updated 2 years ago

3 v 3 MODE

MatchMaking Requirements -

  • Minimum number of players: There should be a minimum number of players required to start a match, such as 6 players (2 teams of 3).

  • Allowed latency: The game should allow for a range of latencies, such as 50ms to 200ms, to ensure that players with different internet connection speeds can participate in the match.

  • Allowed skill gap: The game should allow players to be matched with opponents within a certain skill gap range, such as 1 to 15, to ensure that the match is fair and competitive.

  • Build version: The game should match players with compatible build versions to ensure that all players are using the same version of the game.

  • Game mode: The game should match players based on their preferred game mode, such as single player, multiplayer, or ranked play.

Waiting time: The game should have a maximum waiting time for players to be matched, after which they will be placed in a default match or given the option to cancel.

Game Rules from Lobby to End

Game rules from lobby to end: The rules of the game will apply from the time the players enter the lobby until the end of the match.

1 character per player: Each player will select one character to play as. There will be 3 individual players per team.

Character selection condition: Players will need to meet certain conditions in order to select their character (Unlock the character to select).

Players can select the type of cloth: Players will be able to choose the type of clothing their character wears.

Full game time: The full game will last 10 minutes.

After 10 minutes: If the game is tied at the end of the full game time, it will enter a golden goal period of 3 minutes.

1 on 1 for 3 players: During the golden goal period, there will be a 1 on 1 matchup between the 3 players on each team. The team that scores a goal during this period will be declared the winner.